Tyros3
Reference Manual

8
Mixing Console
- Editing the Volume and Tonal Balance -

Contents
Editing VOL/VOICE Parameters	90
Song Auto Revoice	91
Editing FILTER Parameters	92
Editing TUNE Parameters	92
Editing EFFECT Parameters	93
Selecting an Effect type and Creating a User Effect	93
Editing EQ Parameters	96
Editing and Saving the Selected EQ	97
Line Out Settings	98

Editing VOL/VOICE Parameters

NOTE
For information on available Voices for each Style channel, refer to page 38.

NOTE
When playing GM song data, channel 10 (in the SONG CH 9 to 16 page) can only be used for a Drum Kit Voice.

NOTE
When changing the rhythm/percussion Voice (drum kits, etc.) of the Style and Song from the VOICE parameter, the detailed settings related to the drum Voice are reset, and in some cases you may be unable to restore the original sound. In the case of Song playback, you can restore the original sound by returning to the beginning of the Song and playing back from that point. In the case of Style play, you can restore the original sound by selecting the same Style again.

(Table)
[F]	SONG AUTO REVOICE	See page 91.
[G]	SETUP	
[C]/[H]	VOICE	Allows you to re-select the Voices for each part. When the Style channels are called up, neither Organ Flutes Voices nor User Voices can be selected. When the Song channels are called up, User Voices cannot be selected. Please note that the Voice of the Multi Pad cannot be changed via the Mixing Console.
[D]/[I]	PANPOT	Determines the stereo position of the selected part (channel). 
[E]/[J]	VOLUME	Determines the level of each part or channel, giving you fine control over the balance of all the parts.
(Table End)

Song Auto Revoice
This feature lets you use the high-quality sounds of the Tyros3 to full advantage with XG-compatible song data. When you play back any commercially available XG song data or that created on other instruments, you can use Auto Revoice to automatically assign the specially created Voices of the Tyros3 (Live!, Cool!, etc.) instead of the conventional XG Voices of the same type. 

1	Press the [G] (SETUP) button in the VOL/VOICE Page of the Mixing Console display.
The Auto Revoice Setup display is called up. On this display, you can specify the Voice which you with to replace with the Tyros3 Voice.

NOTE
Depending on the particular Song data, there are some instances where Song Auto Revoice has no effect.

(Table)
[1 UP DOWN] to [3 UP DOWN]	VOICE NAME	Selects the XG Voices to be replaced (Voices usually used when playing back).
[4 UP DOWN] to [6 UP DOWN]	REVOICE TO	Selects the Voices used to replace the XG Voices (when SONG AUTO REVOICE is set to ON).
[F]	ALL REVOICE	Replaces all of the replaceable XG Voices with the rich and authentic Voices of the Tyros3.
[I]	BASIC REVOICE	Replaces only the recommended Voices that are suitable for playing back the song.
[J]	ALL NO REVOICE	All the Voices are returned to the original XG Voices.
(Table End)

2	Press the [8 UP] (OK) button to apply your Revoice settings.
To cancel the Revoice operation, press the [8 DOWN] (CANCEL) button.

3	In the VOL/VOICE Page, press the [F] button to set the SONG AUTO REVOICE to ON.

Editing FILTER Parameters

(Table)
[D]/[I]	HARMONIC CONTENT	Allows you to adjust the resonance effect (page 13) for each part.
[E]/[J]	BRIGHTNESS	Determines the brightness of the sound for each part by adjusting the cutoff frequency (page 13).
(Table End)

Editing TUNE Parameters

(Table)
[A]/[B]/[F]/[G]	PORTAMENTO TIME	Portamento is a function that creates a smooth transition in pitch from the first note played on the keyboard to the next. The Portamento Time determines the pitch transition time. Higher values result in a longer pitch change time. Setting this to "0" results in no effect. This parameter is available when the selected keyboard part is set to Mono.
[C]/[H]	PITCH BEND RANGE	Determines the range of the PITCH BEND wheel for each keyboard part. The range is from "0" to "12" with each step corresponding to one semitone.
		NOTE
		If the Pitch Bend range is set to more than 1,200 cents (1 octave) via MIDI, the pitch of some Voices may not be raised or lowered completely.
[D]/[I]	OCTAVE	Determines the range of the pitch change in octaves, over two octaves up or down for each keyboard part. The value set here is added to the setting via the OCTAVE [minus]/[plus] buttons.
	TRANSPOSE	Allows you to set transposition for overall sound of the instrument (MASTER), Song playback (SONG), or the keyboard pitch (KEYBOARD), respectively. Please note that the "KEYBOARD" also transposes the keyboard pitch of Style playback and the Multi Pads (since these are also affected by keyboard play in the left-hand section).
[E]/[J]	TUNING	Determines the pitch of each keyboard part.
(Table End)

Editing EFFECT Parameters

(Table)
[F]	TYPE	Selects the desired effect type. See below.
[B]/[C]/[G]/[H]	REVERB	Adjusts the amount of the Reverb sound for each part or channel.
[D]/[I]	CHORUS	Adjusts the amount of the Chorus sound for each part or channel.
[E]/[J]	DSP	Adjusts the amount of the DSP sound for each part or channel.
(Table End)

Selecting an Effect type and Creating a User Effect
1	Press the [F] (TYPE) button in the EFFECT Page of the Mixing Console display.
The Effect Type Selection display is called up.

2	Use the [1 UP DOWN]/[2 UP DOWN] buttons to select the effect BLOCK.

(Table)
Effect Block	Effect-applicable parts	Effect characteristics
REVERB	All parts	Reproduces the warm ambience of playing in a concert hall or jazz club.
CHORUS	All parts	Produces a rich, "fat" sound as if several parts are being played simultaneously. In addition, other type effects (such as reverb, delay, etc.) can also be selected in this effect block.
DSP1	STYLE PART, SONG CHANNEL 1 to 16	This effect is applied only to Style/Song parts.
DSP2, DSP3, DSP4, DSP5, DSP6	RIGHT 1, RIGHT 2, RIGHT 3, LEFT, SONG CHANNEL 1 to 16	Any unused DSP blocks are automatically assigned to the appropriate parts (channels) as needed. One DSP block is available only for one of the keyboard parts or Song parts.
DSP7	Microphone sound	This effect is applied to the MIC input, in addition to the Vocal Harmony effect.
DSP8, DSP9	STYLE PART	These effects are applied only to Style parts.
(Table End)

NOTE
When the "Connection" parameter of the DSP1 (selected on step 6 below) is set to "System," the DSP1 effect will be applied overall to the Style and Song. When it is set to "Insertion," the DSP1 effect will behave as same as other DSP blocks and be applied to only the part(s) selected in step 3.

3	Use the [3 UP DOWN]/[4 UP DOWN] buttons to select the part to which you want to apply the effect.
Please note that a part cannot be selected if the selected block is REVERB, CHORUS or DSP1.

4	Use the [5 UP DOWN]/[6 UP DOWN] button to select the effect CATEGORY.

5	Use the [7 UP DOWN]/[8 UP DOWN] button to select the effect TYPE.

6	If you want to edit the effect parameters, press the [F] button to call up the display for editing the effect parameters.

7	If you have selected one of the DSP2 to 6 or 8 to 9 effect blocks in step 2:
You can edit its standard parameters as well as its variation parameter.
To select the standard type of parameters, press the [B] button. To select its variation parameter, press the [E] button.

NOTE
"Variation parameter" is the one which can be turned on/off by pressing the [VARIATION] button on the panel.

8	Select one of the parameters you want to edit by using the [4 UP DOWN]/[5 UP DOWN] buttons, then adjust the value by using the [6 UP DOWN]/[7 UP DOWN] buttons.
If you have selected the REVERB, CHORUS or DSP1 effect block in step 2, you can adjust the Effect Return Level by pressing [8 UP DOWN] button.
To re-select the Effect block, category and type, use the [1 UP DOWN] to [3 UP DOWN] buttons. The re-selected effect configuration is displayed at the upper left side box in the display.

NOTE
Keep in mind that in some cases noise may result if you adjust the effect parameters while playing the instrument.

9	Press the [I] (SAVE) button to call up the display for saving your original effect.

10	Use the [3 UP DOWN] to [6 UP DOWN] buttons to select the destination for saving the effect.
The maximum number for effects that can be saved differs depending on the effect block.

11	Press the [I] (SAVE) button to save the effect.
When recalling the saved effect, use the same procedure as in step 5.

Editing EQ Parameters

(Table)
[A]/[B]	TYPE	Selects the desired Master EQ type. This affects the overall sound of the instrument.
[F]	EDIT	For editing the Master EQ. See page 97.
[D]/[I]	EQ HIGH	Boosts or attenuates the high EQ band for each part.
[E]/[J]	EQ LOW	Boosts or attenuates the low EQ band for each part.
(Table End)

Equalizer (also called "EQ") is a sound processor that divides the frequency spectrum into multiple bands that can be boosted or cut as required to tailor the overall frequency response. Usually an equalizer is used to correct the sound from speakers to match the special character of the room. For example, you can cut some of the low range frequencies when playing in large spaces where the sound is too "boomy," or boost the high frequencies in rooms and close spaces where the sound is relatively "dead" and free of echoes.
The Tyros3 possesses a high grade five-band digital EQ. With this function, a final effect-tone control-can be added to the output of your instrument. You can select one of the five preset EQ settings in the EQ display. You can even create your own custom EQ settings by adjusting the frequency bands, and save the settings to one of two User Master EQ types.

(Figure)
Gain
Bandwidth (also called "Shape" or "Q")
Freq (Frequency)
5 bands ->
LOW EQ1
LOWMID EQ2
MID EQ3
HIGHMID EQ4
HIGH EQ5

Editing and Saving the Selected EQ

1	Press the [F] (EDIT) button in the EQ Page of the Mixing Console display.
The MASTER EQ EDIT display is called up.

2	Use the [A]/[B] buttons to select a preset EQ type.
The set parameters of the selected EQ type are automatically shown at the bottom of the display.

3	Use the [3 UP DOWN] to [7 UP DOWN] buttons or sliders to boost or cut each of the five bands.
Use the [8 UP DOWN] buttons to boost or cut all the five bands at the same time.

4	Adjust the Q (bandwidth) and the FREQ (center frequency) of the band selected in step 3.
To adjust the bandwidth (also called "Shape" or "Q"), use the [1 UP DOWN] buttons or slider. The higher the value of Q, the narrower the band width.
To adjust the FREQ (center frequency), use the [2 UP DOWN] buttons or slider. The available FREQ range is different for each band.

5	Press the [H] or [I] (STORE 1 or 2) button to save the edited EQ type.
Up to two types of EQ can be created and saved. When recalling the saved EQ type, use the same procedure as in step 2.

Line Out Settings

(Figure)
PANEL Page
Press [F] button
DRUM & PERCUSSION Page

(Table)
[F]	DRUM&PERC./PANEL	Switches the displayed menu: PANEL parts or DRUM & PERCUSSION instruments.
[1 UP DOWN] to [3 UP DOWN]	PART (PANEL Page)	Selects the desired part/drum instrument.
[1 UP DOWN]/[2 UP DOWN]	INSTRUMENTS (DRUM & PERCUSSION Page)	
[3 UP DOWN]	DEPEND ON PART (DRUM & PERCUSSION Page)	Checking here, the selected drum instrument will be output via the jacks set from the PANEL page at left.
[4 UP DOWN]	MAIN	Checking here, the selected part/drum instruments will be output from LINE OUT MAIN jacks, PHONES jacks, LOOP SEND jack, and optional speaker.
[5 UP DOWN]	SUB1	Checking one of these columns (jacks), the selected part/drum instruments will be output from only the selected SUB jack(s). When you select "SUB1 & 2", the sound will be output in stereo (SUB1: left, SUB2: right). 
		NOTE
		When using one of the SUB Line Out settings, make sure that you've connected cables to the appropriate LINE OUT SUB jacks on the rear panel. If cables are only connected to the MAIN jacks, the sound of the Part will be output through the MAIN jacks, even if one of the SUB1/SUB2/SUB1&2 is checkmarked.
		NOTE
		Only the DSP2 to 9 and Vocal Harmony effects can be applied to the sound output from the SUB jacks. Other effects (Reverb, Chorus and DSP1) will not be applied. (If the "Connection" parameter of the DSP1 is set to "Insertion", the DSP1 will also be applied.)
[6 UP DOWN]	SUB2	
[7 UP DOWN]	SUB1 & 2	
(Table End)


This is the end of the file.